Skills

From Activating Evolution

(Redirected from Mathematical Aptitude)

Skills, also called Innate Capabilities are certain fields of capability in which one may be especially proficient. This knowledge may or may not be innate (often the user has to acquire these skills, but that is not always the case), but the adeptness in that skill usually grows with time. Specific fields of proficiency may include any of the following:

Weapon Skill- the user is particularly good at handling certain types of weapons (blunt weapons, blades, guns, projectiles, etc.), or with all weapons in general. The user usually has an affinity for studying the different makes and models of their weapon preference. May be a marksman (archer), a hit man, an assassin or the like

Fighting Skill- the user is of this faculty particularly good at certain styles of fighting (martial arts, street fighting, boxing, wrestling, etc.), or with numerous styles in general. The user of this faculty usually has an affinity for studying new techniques as well as for practicing in their personal fighting style preference

Trapping Skill or Hunting Skill- the user is especially good with deception, betrayal, setting and evading traps, tying knots, and looking out for traces of the same. May be a professional hunter, a professional planner, a spy (perhaps a double agent), a bounty hunter or a professional saboteur; may also imply weapon skill

Tracking Skill or Tracing Skill- the user is especially good with searching for and identifying tracks, following tracks and determining where objects/subjects are or have been, or where they’re going (if they have adequate information). They also have a good idea how to get more information if enough isn’t already present

Mixing Skill, also called Pharmacognosis, Pharmacognosy or Pharmacognomy - the user is very skilled with mixing things together in order to obtain numerous desired effects. Faculties could range from mixing hallucinatory drugs, poisons, knockout gas or the like (Poison Skill or Chemical Skill) to mixing remedies and vaccines for various illnesses (Medical Skill). May even be good at cooking (Cooking Skill)

Survival Skill- the user is very good with living off of the land and using its resources when necessary. This could range from surviving a plane crash on a desert island with little food, to making it in the desert with little water and very few resources, to using the geography of the land to give the user the advantage in a fight

Climbing Skill, also called Climbing or Scaling- the user is adept at climbing with great ease to great heights on nearly any rough surface (mountains, trees, etc.) to travel or escape danger or to reach a target. For some superhumans, this may require heightened dexterity, upper body strength and flexibility, skin with heightened grip and/or Claws. This skill is severely hindered by induced Lubricity, or lack of anything to grab onto (and may be accompanied by immunity to vertigo)

Tech Skill- the user is a genius when dealing with the functions of machines and technology. Although they don't possess Technopathy, it would be hard to believe because of the knowledge of schematics, gizmos, gadgets and computer programs that the user shows (knowledge of building machines, repairing them, sabotaging them, as well as drawing up and following schematics, different models of machines, which machines are best for which situations and the like)

Codecracking Skill- the user is awesome at deciphering encrypted messages, spoken or visual. The user of this ability can notice the patterns in almost any system, and specializes in mathematical, scientific and linguistic prowess to crack the system they see

Disguise Skill- the user has a knack for making useful disguises and costumes out of nearly anything in his environment (or being sneaky enough to get his hands on a disguise). He is easily capable of thinking quickly on his feet, getting a hold of the look he needs to blend in with his environment and not be spotted, and is usually good at acting/impersonation as well

Numerous other skills are possible, such as Driving Skill, Running/Evasion Skill, Interrogation Skill, Investigation/Spying Skill (this includes skill in hiding, sneaking, lip-reading, deductive reasoning, lying convincingly, etc.), and Prestidigitation/Stage Magic Skill (sometimes mistaken for Illusion), but rarely are any others (than those above) found to be useful. A faculty of this ability is the inability to have skills diminished by any means short of Reality Bending (this is called Supremacy or Flawless Execution).

[edit] Variations:

Escaping Skill

Escaping Skill, also called Escape Artistry or Easy Escape is the ability to easily wriggle out of binds, or otherwise escape captivity with relative ease. One with this ability can easily slip through the bars of a barred gate, or follow how knots are tied to figure how to either untie them or get free from them easily. The user is often very good at exposing faults in traps, binds, fetters, bonds and is a brilliant saboteur when it comes to anything meant to ensnare. Only extremely tough materials are capable of holding the user. This ability is usually accompanied by Flexibility and/or Superhuman Sapience.

Mathematics Skill

Mathematics Skill, also called Mathematical Aptitude or Arithmetic Skill is the ability to easily solve math problems or use mathematical formulae to determine necessary measures for a desired outcome. The user needs only comprehend the values of numbers and operation symbols, and they can apply said knowledge to nearly any situation. One could figure quantities at a glance (even geometry or algebra), and easily figure out what message is being relayed by word problems; they view math as a language, and they understand it. They possess a type of genius attuned to mathematical prowess.

Music Skill

Music Skill or Music/Musical Aptitude is the ability to perform musical compositions flawlessly with a musical instrument (usually a particular instrument, or a particular few) or vocally. One with this ability has an adept knowledge of music composition, playing, fingering, or simply reproducing songs vocally. The user of this ability can even recall and reproduce the ability Psychic Song, Hypnotic Song, Hypnotic Music, song-based Sleep Inducing and the like.


Previous: Size Shifting

Next: Sleep Inducing


 PG  Talk  Contribs , S98, T2, T.N.,
SW1, L.B., SC5, MGX

Wiki Preservation
Society
Seal of Approval