Seismokinesis

From Activating Evolution

Seismokinesis, also called Vibrokinesis or Tremor/Vibration Manipulation is the ability to mentally generate and alter vibrations. This ability can range from causing using vibration on a smaller scale, like shattering glass, vibrating the air to produce sounds or, at the higher bands, causing seismic tremors. One with this power could even release concussive waves of strong vibration to affect subjects in various ways, such as knocking foes down or launching vibrations into the ears of foes, causing disorientation.

[edit] Variations:

Seismic Abilities

Seismic Abilities, also called Seismic Assault implies the presence of seismokinetic faculties that are focused into specific forms, and can only be used in that form. These may include:

•'Seismic Clap- the ability to generate a seismic wave of vibration by clapping the hands together once. This can be used to send even among the strongest flying back, as well as shattering glass with devastating vibration.

Seismic Stomp- the ability to generate a seismic wave of undulating vibration by stomping the feet on the ground or jumping on the ground with tremendous force; this can be used to hurl cars and people into the air

Seismic Burst- the ability to generate and launch powerful, concussive seismic force from the hands; these vibrations can be launched at foes or the like in order to work for ranged seismic attacks on foes

Seismic Tube- the ability to generate a “tube” of strong vibrations which shakes up anything caught in it; it also draws vibrations to it (and anything within it is rendered immune to outside vibrations)

Seismic Lance- the ability to hurl powerful vibrations at foes, which make no sound, but can do damage to matter like a blunt weapon (knocking foes back, severely disorienting them and the like)

Seismic Field, also called Tremor Field- the ability to generate a field on the ground causes strong tremors like a small, localized earthquake within the field, which keeps foes from getting their footing and the like

Not all seismic faculties are meant to disorient the body; some attack like blunt force, while other disorient and still others distort or otherwise influence vibration or the person feeling it. As such, numerous other seismokinetic faculties are possible.

  • Note: Seismic vibrations can also be channeled through objects (especially blunt objects) to add more force behind them (called Seismic Channeling or Vibration Channeling); this eventually breaks the object through which the vibration is channeled unless the item, object or weapon is made from a material strong enough to handle or channel those vibrations.
  • Note: Seismic vibrations can even be channeled through the voice to add more force on par with the power of a Sonic Scream (called Seismic Scream or Seismic Voice); with this ability, no sound is produced, but the voice is instead converted back to raw, powerful vibration that cannot be resisted by Sonic Absorption or be canceled by the power Inaudibility.

Previous: Scopaesthesia

Next: Sense Alteration


 PG  Talk  Contribs , S98, T2, T.N.,
SW1, L.B., SC5, MGX

Wiki Preservation
Society
Seal of Approval